Core technologies for streaming workflows: a 2026 architectural reassessment // Part 2

If the HTTP streaming stack has largely consolidated, what could come next? Could Media over QUIC introduce a different transport model for large scale media distribution? What new experiences might session oriented delivery enable? And how close is the ecosystem to real production deployments? Let’s explore where MoQ may fit in the next phase of streaming architecture.



Core technologies for streaming workflows: a 2026 architectural reassessment // Part 1

Five years have passed since our previous attempt to map the core technologies shaping streaming workflows. How much has the delivery stack actually changed? Has CMAF truly unified HLS and DASH in practice? Have low latency profiles such as LL HLS and L3D matured into reliable deployments? Which observability and control-plane systems have effectively moved into the core streaming infrastructure? Let’s dive in.




EBU BroadThinking 2016 – The Year When Broadcasters Became Multidisciplinary Scientists

At EBU BroadThinking 2016, we conscientized that producing a modern multiscreen video experience isn’t just about embracing the most mature emerging technologies, year after year, in a smooth granular evolution. Nowadays it actually requires mastering a lot of expertise that are less and less native to broadcasters, all kinds of high-end activities like big data analysis, complex IT/network deployments, fine-grain ABR heuristics mastering, panoramic video, user behavior analysis, security policies enforcement or cloud applications development [and a lot more].



Open Media day @ FOSDEM’16

For those who don’t know it, FOSDEM is one of the legendary European events of the open source community, where free beer meets lightning talks, tech lectures and hacking sessions. It’s a crowdy 2-days event in Bruxelles, with lots of open source developers having different focuses, from Linux to databases, virtualization, security or programming languages… and of course media!
Let’s take a look at some OTT & workflow oriented projects that were presented during the Open Media devroom program.



EBU BroadThinking 2014: Forget Multiscreen, We Are Heading Towards ONE Screen

This year the EBU BroadThinking Conference was sounding like a holistic swirl, a milestone in the trend of technology to define sets that are greater than the sum of their parts, through creative evolution. « Where Broadcast Meets BroadBand », you get some interesting fusion effect occurring and diluting the traditional boundaries of the screens, with the handheld devices being part of the big screen experience or extending it rather than trying to scalp it, in an environment where all the devices converge towards a restricted set of standards rather than tracing their own line.